Extractor

The Lantern extractor supports the unpacking of assets from the trilogy client S3D and PFS files. It may work on newer versions but is untested. The extractor handles:

  • S3D file contents
  • Zone data
    • Textured mesh
    • Collision mesh
  • Object data
    • Textured meshes
    • Collision meshes
    • Vertex animation meshes
    • Instance list
  • Character data (experimental)
  • Light instances
  • Music and sound instances

Builds

0.1.0 – Download

Source

https://github.com/danwilkins/LanternExtractor